All of our publications are available for download from the University of Lincoln ePrints repository.

Foster, Derek (2017) Understanding the design of energy interventions to reduce end-user demand in organisational and domestic environments. PhD thesis, University of Lincoln.
Posted: September 5, 2017, 8:59 am
Mahoney, Jamie and Feltwell, Tom and Ajuruchi, Obinna and Lawson, Shaun (2016) Constructing the visual online political self. In: CHI Conference on Human Factors in Computing Systems, 7 - 12 May 2016, Santa Clara, California.
Posted: August 8, 2017, 11:57 am
Mandryk, Regan and Gerling, Kathrin and Khot, Rohit Ashok and Mueller, Florian (2016) Exertion games. Foundations and Trends in Human–Computer Interaction, 10 (1). World Scientific Publishing, pp. 1-86. ISBN 9781680832020, 9781680832037
Posted: August 8, 2017, 11:29 am
Foster, Derek and Linehan, Conor and Kirman, Ben and Lawson, Shaun (2017) The role of social media in artisanal production: a case of craft beer. In: 21st International Academic Mindtrek Conference, 20-21st September 2017, Tampere, Finland.
Posted: July 18, 2017, 5:10 pm
Tabor, Aaron and Bateman, Scott and Scheme, Eric and Flatla, David and Gerling, Kathrin (2017) Designing game-based myoelectric prosthesis training. In: CHI 2017, 6 - 11 May 2017, Denver, CO, USA.
Posted: February 2, 2017, 8:50 pm
Dickinson, Patrick and Szymanezyk, Olivier and Cielniak, Grzegorz and Mannion, Mike (2016) Indoor positioning of shoppers using a network of bluetooth low energy beacons. In: 2016 International Conference on Indoor Positioning and Indoor Navigation (IPIN), 4-7 October 2016, Alcalá de Henares, Spain, 4th-7th October 2016, Alcalá de Henares, Spain.
Posted: October 9, 2016, 7:50 am
Appiah-Kubi, Kwamena and Rowland, Duncan (2016) PEER support in MOOCs: The role of social presence. In: L@S: Third Annual ACM Conference on Learning at Scale, 25-26 April 2016, University of Edinburgh, Scotland.
Posted: August 17, 2016, 1:00 pm
Feltwell, Tom (2016) Visualising player data for video game designers. MRes thesis, University of Lincoln.
Posted: August 10, 2016, 12:52 pm
Kappen, Dennis L. and Nacke, Lennart E. and Gerling, Kathrin M. and Tsotsos, Lia E. (2016) Design strategies for gamified physical activity applications for older adults. In: 49th Hawaii International Conference on System Sciences (HICSS 2016), 5-8 January 2016, Koloa, HI, USA.
Posted: July 22, 2016, 6:55 am
Gerling, Kathrin and Hebesberger, Denise and Dondrup, Christian and K\"ortner, Tobias and Hanheide, Marc (2016) Robot deployment in long-term care: a case study of a mobile robot in physical therapy. Zeitschrift für Geriatrie und Gerontologie, 49 (4). pp. 288-297. ISSN 0948-6704
Posted: April 15, 2016, 12:57 pm
Mirza-Babaei, P. and Kamkarhaghighi, M. and Da Rocha Tome Filho, F. and Gerling, K. (2014) Opportunities in game-based stroke rehabilitation. In: Conference of 6th IEEE Consumer Electronics Society Games, Entertainment, and Media, IEEE GEM 2014, 22 - 24 October 2014, Toronto, Canada.
Posted: March 26, 2016, 7:38 pm
Brooker, P. and Vines, J. and Sutton, S. and Barnett, J. and Feltwell, T. and Lawson, S. (2015) Debating poverty porn on twitter: social media as a place for everyday socio-political talk. In: Conference of 33rd Annual CHI Conference on Human Factors in Computing Systems, CHI 2015, 18 - 23 April 2015, Seoul; South Korea.
Posted: March 18, 2016, 6:26 pm
Gao, Y. and Gerling, K. M. and Mandryk, R. L. and Stanley, K. G. (2014) Decreasing sedentary behaviours in pre-adolescents using casual exergames at school. In: 1st ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2014; Toronto; Canada; 19 October 2014 through 21 October 2014; Code 113463, 19 - 21 October 2014, Toronto; Canada.
Posted: March 4, 2016, 5:00 pm
Smeddinck, J. D. and Gerling, K. M. and Malaka, R. (2014) Adaptable computer games for seniors. Informatik-Spektrum, 37 (6). pp. 575-579. ISSN 0170-6012
Posted: March 4, 2016, 2:03 pm
Kötteritzsch, Anna and Gerling, Kathrin and Stein, Martin (2016) Towards acceptance engineering in ICT for older adults. i-com, 15 (1). pp. 51-66. ISSN 1618-162X
Posted: February 26, 2016, 4:24 pm
Smeddinck, Jan and Mandryk, Regan and Birk, Max and Gerling, Kathrin and Barsilowski, Dietrich and Malaka, Rainer (2016) How to present game difficulty choices? Exploring the impact on player experience. In: CHI 2016, 7 - 12 May 2016, San Jose, CA, USA.
Posted: January 23, 2016, 10:12 pm
Gerling, Kathrin and Hicks, Kieran and Kalyn, Michael and Evans, Adam and Linehan, Conor (2016) Designing movement-based play with young people using powered wheelchairs. In: CHI 2016, 7 - 12 May 2016, San Jose, CA, USA.
Posted: January 4, 2016, 5:26 pm
Rowland, Duncan and Appiah-Kubi, Kwamena and Shipp, Victoria and Mortier, Richard and Benford, Steve (2015) Annotation and anonymity: playful photo-sharing by visiting groups of teenagers. In: ACE '15, 16 - 19 November 2015, Iskandar, Malaysia.
Posted: December 15, 2015, 12:29 pm
Shearer, John and Swinburne, Sue and Dickinson, Patrick (2015) Droplets: geo-located audio as a social media platform. In: 2015 British HCI Conference, 13th-17th July 2015, Lincoln.
Posted: December 2, 2015, 3:23 pm
Clarke, Rachel and Vines, John and Wright, Peter and Bartindale, Tom and Shearer, John and McCarthy, John and Olivier, Patrick (2015) MyRun: balancing design for reflection, recounting and openness in a museum-based participatory platform. In: British HCI Conference 2015, 13-17 July 2015, Lincoln, UK.
Posted: December 1, 2015, 8:51 pm