All of our publications are available for download from the University of Lincoln ePrints repository.

Hicks, Kieran and Gerling, Kathrin and Dickinson, Patrick and Linehan, Conor and Gowen, Carl (2017) Leveraging icebreaking tasks to facilitate uptake of voice communication in multiplayer games. In: ACE 2017, 15 - 17 December 2017, London.
Posted: December 15, 2017, 12:00 am
Gerling, Kathrin and Wallner, Guenter and Mirza-Babaei, Pejman and Shearer, John and Linehan, Conor and Hicks, Kieran (2017) Exploiting players? critical reflections on participation in game development. In: CHI PLAY 2017, 15 - 18 October 2017, Amsterdam.
Posted: October 14, 2017, 11:00 pm
Foster, Derek and Linehan, Conor and Kirman, Ben and Lawson, Shaun (2017) The role of social media in artisanal production: a case of craft beer. In: 21st International Academic Mindtrek Conference, 20-21st September 2017, Tampere, Finland.
Posted: September 20, 2017, 11:00 pm
Tabor, Aaron and Bateman, Scott and Scheme, Eric and Flatla, David and Gerling, Kathrin (2017) Designing game-based myoelectric prosthesis training. In: CHI 2017, 6 - 11 May 2017, Denver, CO, USA.
Posted: May 5, 2017, 11:00 pm
Foster, Derek (2017) Understanding the design of energy interventions to reduce end-user demand in organisational and domestic environments. PhD thesis, University of Lincoln.
Posted: March 1, 2017, 12:00 am
Mandryk, Regan and Gerling, Kathrin and Khot, Rohit Ashok and Mueller, Florian (2016) Exertion games. Foundations and Trends in Human–Computer Interaction, 10 (1). World Scientific Publishing, pp. 1-86. ISBN 9781680832020, 9781680832037
Posted: December 29, 2016, 12:00 am
Dickinson, Patrick and Szymanezyk, Olivier and Cielniak, Grzegorz and Mannion, Mike (2016) Indoor positioning of shoppers using a network of bluetooth low energy beacons. In: 2016 International Conference on Indoor Positioning and Indoor Navigation (IPIN), 4-7 October 2016, Alcalá de Henares, Spain, 4th-7th October 2016, Alcalá de Henares, Spain.
Posted: October 3, 2016, 11:00 pm
Feltwell, Tom (2016) Visualising player data for video game designers. MRes thesis, University of Lincoln.
Posted: June 30, 2016, 11:00 pm
Gerling, Kathrin and Hebesberger, Denise and Dondrup, Christian and K\"ortner, Tobias and Hanheide, Marc (2016) Robot deployment in long-term care: a case study of a mobile robot in physical therapy. Zeitschrift für Geriatrie und Gerontologie, 49 (4). pp. 288-297. ISSN 0948-6704
Posted: June 2, 2016, 11:00 pm
Gerling, Kathrin and Hicks, Kieran and Kalyn, Michael and Evans, Adam and Linehan, Conor (2016) Designing movement-based play with young people using powered wheelchairs. In: CHI 2016, 7 - 12 May 2016, San Jose, CA, USA.
Posted: May 6, 2016, 11:00 pm
Smeddinck, Jan and Mandryk, Regan and Birk, Max and Gerling, Kathrin and Barsilowski, Dietrich and Malaka, Rainer (2016) How to present game difficulty choices? Exploring the impact on player experience. In: CHI 2016, 7 - 12 May 2016, San Jose, CA, USA.
Posted: May 6, 2016, 11:00 pm
Mahoney, Jamie and Feltwell, Tom and Ajuruchi, Obinna and Lawson, Shaun (2016) Constructing the visual online political self. In: CHI Conference on Human Factors in Computing Systems, 7 - 12 May 2016, Santa Clara, California.
Posted: May 6, 2016, 11:00 pm
Appiah-Kubi, Kwamena and Rowland, Duncan (2016) PEER support in MOOCs: The role of social presence. In: L@S: Third Annual ACM Conference on Learning at Scale, 25-26 April 2016, University of Edinburgh, Scotland.
Posted: April 25, 2016, 11:00 pm
Kötteritzsch, Anna and Gerling, Kathrin and Stein, Martin (2016) Towards acceptance engineering in ICT for older adults. i-com, 15 (1). pp. 51-66. ISSN 1618-162X
Posted: April 11, 2016, 11:00 pm
Kappen, Dennis L. and Nacke, Lennart E. and Gerling, Kathrin M. and Tsotsos, Lia E. (2016) Design strategies for gamified physical activity applications for older adults. In: 49th Hawaii International Conference on System Sciences (HICSS 2016), 5-8 January 2016, Koloa, HI, USA.
Posted: January 5, 2016, 12:00 am
Rowland, Duncan and Appiah-Kubi, Kwamena and Shipp, Victoria and Mortier, Richard and Benford, Steve (2015) Annotation and anonymity: playful photo-sharing by visiting groups of teenagers. In: ACE '15, 16 - 19 November 2015, Iskandar, Malaysia.
Posted: November 16, 2015, 12:00 am
Brooker, P. and Vines, J. and Sutton, S. and Barnett, J. and Feltwell, T. and Lawson, S. (2015) Debating poverty porn on twitter: social media as a place for everyday socio-political talk. In: Conference of 33rd Annual CHI Conference on Human Factors in Computing Systems, CHI 2015, 18 - 23 April 2015, Seoul; South Korea.
Posted: January 1, 2015, 12:00 am
Smeddinck, J. D. and Gerling, K. M. and Malaka, R. (2014) Adaptable computer games for seniors. Informatik-Spektrum, 37 (6). pp. 575-579. ISSN 0170-6012
Posted: December 1, 2014, 12:00 am
Mirza-Babaei, P. and Kamkarhaghighi, M. and Da Rocha Tome Filho, F. and Gerling, K. (2014) Opportunities in game-based stroke rehabilitation. In: Conference of 6th IEEE Consumer Electronics Society Games, Entertainment, and Media, IEEE GEM 2014, 22 - 24 October 2014, Toronto, Canada.
Posted: October 21, 2014, 11:00 pm
Gao, Y. and Gerling, K. M. and Mandryk, R. L. and Stanley, K. G. (2014) Decreasing sedentary behaviours in pre-adolescents using casual exergames at school. In: 1st ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2014; Toronto; Canada; 19 October 2014 through 21 October 2014; Code 113463, 19 - 21 October 2014, Toronto; Canada.
Posted: October 18, 2014, 11:00 pm